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Biography

R&D Fellow & Studio EngineerHaocheng Yang

Haocheng Yang is an R&D Fellow in Virtual Production and Game Technologies. With a computer science and engineering background, he specializes in full-pipeline game development through engines such as Unity, Unreal Engine, Godot, and Roblox Studio, and has published multiple indie titles. His XR work integrates haptic suits and motion capture technologies, including AR installation at London’s Wellcome Collection and haptic performance with Scottish Youth Theatre.

Posted: 18 March 2026
Headshot of Haocheng Yang, R&D Fellow & Studio Engineer, CoSTAR Realtime Lab